﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Input;
using System.ComponentModel;
using System.Runtime.CompilerServices;
using System.Windows;

namespace CLDemo.Modelview
{
    public class LaunchGameViewModel : VisibleViewModel
    {

        #region Commands

        public class LaunchGameCommand : ICommand
        {
            public event EventHandler? CanExecuteChanged;

            public bool CanExecute(object? parameter)
            {
                return true;
            }

            public void Execute(object? parameter)
            {

            }
        }

        #endregion

        public LaunchGameCommand LaunchGameCmd { get; private set; }

        public LaunchGameViewModel(LaunchViewModel launchViewModel):base(launchViewModel)
        {
            LaunchGameCmd =new LaunchGameCommand();
        }

    }
}
